#typescript
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Hello. For this one, I ended up using Hammer.js. I did try Interact.js which is definitely newer and more updated, but that just... well... didn't...
I've been playing around more and more with some prototypes for my online persistent-universe single/coop player space game. In the last iteration, I...
What's up? In this post I'll write how I use some TypeScript hints for writing the Phaser client for my online web persistent-universe single/co-op...