Testing my Game Design with... Svelte? (or: "is it fun?")

Dec 9, 20216 min read

It'd been quite a while, actually longer if you consider all kinds of efforts and re-writes and dreams over the years since I started writing the current version of my online game. For the current version, I knew I had to get it into a minimal playa...

Testing my Game Design with... Svelte? (or: "is it fun?")
Adding Phaser Hand-Gestures to the HTML Mobile Browser Game
How I force private games in Colyseus with Auth0 and manage rooms for long played games
Type-safe Phaser Scene changes and some updates about my game's backend
Colyseus JS Game Server and Private Rooms, or how I rewrote everything by mistake
Serving and communicating between two frontend apps proxied under the same address locally